Secret

All Confirmed Secrets and Easter Eggs

Track the three Stay-critical area secrets plus the Bride Underground, broken-phone boss, mirror fight, Office fight club, Mug Dad, early password response, and other reproducible optional discoveries.

Mellow approaching the eye-marked hidden door in Endacopia
Gameplay screenshot from the Endacopia Steam Community gallery. Endacopia © Andyland.

Short answer

For completion, separate required Stay secrets from optional discoveries. Required: cinema remote/checkerboard in Misery, fish key/windowed safe/brain memories in Timesville, and telescope/Jobs/Morse/logic rooms in the Office. Optional confirmed routes include the Bride Underground, broken-phone boss, mirror clone fight, Office fight club, Mug Dad, and early-password response.

When to do it: Prepare secrets during Chapter I before each area boss and keep a late master backup. Opening-house secrets such as the Bride should be handled before that area changes.

What you need: Metal detector, all 18 fish and key, telescope, Jobs access, Core Key/productivity progress, candle, lockpick, relevant phone numbers/items, and windowed mode.

Missable or risky: Many are optional and area-dependent. The three Stay secrets must all be finished on the same save before the route closes.

Confirmed details

Stay set: Misery uses the detector in the cinema for a projector remote and checkerboard map; Timesville uses the beach fish paper, 18 catches, key, windowed safe, and paired brain memories; Office uses a telescope number, Jobs call, Morse waiting spot, and symbol rooms.

Opening/house set: the ceiling lamps spell UNDERGROUND and lead through the candle route to the Bride; entering Cheshire before receiving the clue can produce a special response; a mirror interaction leads to a Mellow-like optional fight.

Combat/side set: the night telescope constellation enables the broken-phone detector chain and secret boss; the Office has a hidden fight club route; using the Office mug on the suspicious green mug in Paisely's locked Timesville room triggers Mug Dad.

Additional launch discoveries include the Office timed-room encounter and post-ending Andy rhythm material. They are optional unless tied to A Natural Brawler or The Yeti completion in the active route.

This page separates documented requirements from route advice. Names, achievement conditions, platform details, and item counts are checked against the linked Steam records; navigation is cross-checked against recorded gameplay. If an update changes a room, prompt, or trigger, use the verification note below before assuming the save is broken.

Step-by-step solution

Step 1 — Finish the opening poster, soccer, early-password response if desired, and Bride Underground before the house moves beyond those rooms.

Step 2 — On the Chapter I master save, collect the metal detector and prioritize its fish-paper and cinema-remote targets before optional beeps.

Step 3 — Complete all three Stay-critical area routes without resolving their bosses. Verify each route's concluding return scene before moving to the next.

Step 4 — Branch for optional fights: solve the night constellation and broken-phone scan, inspect the mirror route, access the Office fight club, and use the mug combination in Paisely's locked Timesville room.

Step 5 — Mark every confirmed result in the local 100% checklist, keep the source save, and avoid counting an unexplained visual gag as a completed secret unless it has a reproducible trigger and outcome.

Common failures and softlock risks

The launch community has many one-off beeps and rumors. This guide labels only reproducible routes as confirmed and does not invent a universal secret total.

Some optional fights can help A Natural Brawler but also expose launch counting bugs. Confirm the Steam achievement rather than relying only on the number of rooms visited.

Windowed mode is an intended part of multiple hidden routes. If a safe, cursor, or screen-boundary effect appears absent, press Alt+Enter before reloading.

Recovery rule: stop before crossing another chapter boundary. Confirm the current objective, cycle every usable inventory item, and retry the interaction from a clean room entry. If the trigger still fails, close the game before restoring a known-good save; copying or replacing live save files while the game is open can overwrite the recovery state.

Version and verification

The three Stay routes were checked against the launch ending guide and timestamped secret video; optional fights and item chains were cross-checked against Steam discussions and recorded secret-boss footage.

Last verified: July 31, 2026, against the launch PC build, Steam achievement records, linked Steam Community guides, and recorded full-game footage. Endacopia can vary some puzzle clues between runs, so follow the clue in your own save when this page explains a method instead of a fixed answer.

Frequently asked questions

Which secrets are required for Ending C?

Complete the Misery cinema-map route, Timesville fish-key route, and Office telescope/Morse route on the same save.

Is every optional boss required for The Yeti?

No verified source establishes that requirement. The Yeti follows completion of the three main endings and its Andy sequence.